Ciro Sannino - Author | Cg Blog

Archive by Author

How to save materials in 3ds Max

How to save materials in 3ds Max

Management and in particular the saving of material in a library with 3ds Max is not so spontaneous. There are just few steps, not so complicated.. but check it and solve any doubt in 3 easy steps.


Learn from this Lesson >
21
Tutorial Reactor: Simulation of physical objects

Tutorial Reactor: Simulation of physical objects

Learn a fast way to use physical simulation in 3ds max and placing your objects in the scene will be easy and funny. Reactor tutorial.


Learn from this Lesson >
5
FumeFX – Video tutorials

FumeFX – Video tutorials

FumeFX, a great plugin produced by Sitni Sati, is a powerful Fluid Dynamics Engine designed for the3d simulation and rendering of realistic fire, smoke, explosion. Look these videotutorials.


Learn from this Lesson >
7
Teapots in love

Teapots in love

Bokeh effect is a direct consequence of a restict depth of field. Lights taking strange shapes such as circles, pentagons, hexagons and so on. How to do the same with V-Ray? Here a tutorial for you.


Learn from this Lesson >
7
My render training

My render training

I want to share with you a part of my life probably you don’t know: my render trainings. The best way to be part of my training is freeing your mind and sharing your knowledges. Take a look..


Learn from this Lesson >
32
© 2010 Cg Blog is a trading name of nothing - All rights reserved.
Proudly designed by Theme Junkie.