Gravity – Making of
Let’s investigate how I simply created this image, using a rigorous photographic approach –> [ CLICK HERE ]
Learn from this Lesson >
Let’s investigate how I simply created this image, using a rigorous photographic approach –> [ CLICK HERE ]
[FREE POST] – Use VRay Fur and the new material (recentely added) VRay Hair to create a wornderful shader like Monsters&co, a famous movie from Pixar. Read the tutorial and create it with your hands!
In this post you can learn how to use Fog color options to simulate warm glass and more. It’s a really easy way, you just to know a couple of simple things.
Uniform reflections on the wood are not ideal for aged woods. In that case we need reflections maps to control reflecions. Wood knots, for example, must reflect far less. In this tutorial we see how to do it simply.
Management and in particular the saving of material in a library with 3ds Max is not so spontaneous. There are just few steps, not so complicated.. but check it and solve any doubt in 3 easy steps.