In these lesson I’ll talk about Materials:
How color mapping works and how to setup V-Ray materials.
Contents for this lesson:
- 3 HD VIDEO LESSON (35′ narrated by a Licensed V-Ray Trainer)
- What is the Color Mapping and what is it useful for
- How works Exponential Color mapping
- How works Reinhard Color mapping
- Burn value in Reinhard
- V-Ray Real Time features
- Draw region
- Real Zoom
- Manage Fresnel IOR for glass
- How fall off works
- How to use Fall off for fabrics
- How to use Fall off for car paint
- Create reflection maps
- Download the lightbalance-file to start the exercise
- Download the complete materials-file to check the settings
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Hi Ciro, I just started a 1year subscription and I see your website is FULL of super-interesting lessons!!! thank you and keep up working 😀
Another great lesson…. great piece, thank you!!!!
I’m already studing your material 🙂
Thank you for your support, I’m learning a lot you’re great
and your method is F-A-N-T-A-S-T-I-C.
Hi Ciro thank you for your efforts.. I feel your passion and I’m so happy to be here!! 1 question 4u: so what is the color mapping I have to use generally? Thank you for your time!
Hi Lucas,
basically use LINEAR, always use linear… exponential/reinhard are a “compromise” to avoid overexposures. The bad point is that exponential reduce the contrast. So LINEAR, EXPONENTIAL just in case of overexsposures.
I was waiting for your lesson… thank youuuuuuuuuu *_*
I am watching your new lesson.. very nicely done !!!
thank you ciro !!!!
Thanks Ciro exelent chapter 🙂
Just wonderful Ciro! You have done a great work!
I have a question about Draw region and Real zoom. Can we use these features if we activate the active shade through our viewport as you did at the end of your second video?
Thank you Viktoria!!
About your question… yes of course you can use DrawRegion and RealZoom in the viewport-Real Time 😉
hi
how we can define the exact value of each resolution Light Cache?
Hi Soufiane,
impossible to determine the exact value: it depends on the scene, the textures, the quantity and typology of the details. In my opinion 2000 is a good value for final and detailed renders. Anyways there’s no formulas, and remember that the “exact value” will NEVER improve the aesthetic impact of your scene.
Ciro, I notice that your max have a same bug that I’m experience with my 3dsmax. The right-clik menu(quads) didn´t appears completely, we have to scroll to show its full content. Have an idea to fix it? Thanks
Hi marcos,
I got the bug you see just while recording the screen. During the usual work Ive never experienced this kind of problem.
Hi Ciro, this lesson is super awesome, I’ve learned so much more in such a less time that I’ve learned in all my years (about 5) using and trying to find information about color mapping in vray!! thank you so much!!