5SRW is a standard to produce still image for photorealistic images
This standard cover:
- Gamma compensation settings
- Camera
- V-Ray Lights
- V-Ray Sun
- 3d model
- Draft settings
- Final settings
- Denied operations
3D Model:
- Work scale 1:1
- Use detailed models
Gamma compensation:
- in preferences use gamma=2,2 / input=2,2 / output =1,0
- In Render setup: Color mapping >Gamma 2,2
- Always enable V-Ray Frame Buffer
- Don’t active sRGB button
Camera:
- always use V-Ray Physical Camera
- Use Shutter speed = 200 (default) for high amount of light (ex.: exterior with sun)
- Use Shutter speed = 50 for average amount of light (ex.: studio light, interiors)
- Use Shutter speed = 10 for low amount of light (ex.: exteriors night)
- White balance = D65 (default) for exteriors with Sun +Sky
- White balance = Neutral for Studio Light, Interiors
- White balance = 4500°K for night renders
- Do not touch f number (except for creating deph-of-field)
- Do not touch ISO
V-Ray Lights:
- Place Lights just where actually are
- Always use “Watts” as unit
- Always use “Default” as unit for V-Ray Dome use
- Use V-Ray Lights at windows in “portal” mode
V-Ray Sun:
- Don’t touch the parameter “multiplier”
- Use the automatic sky
- Don’t copy the SkyMap in different places
RENDER – Draft quality:
- Enable GI
- Irradiance map = Low
- Light Cache = 500
- Antialiasing = Adaptive Subdivision
( OR just use V-RAY RT for previews)
RENDER – Final quality:
- Irradiance map = High
- Light Cache = 1500
- Antialiasing = Adaptive DMC (min1/max40)
- Noise Threshold = 0,005
Color mapping
- Use Linear
- Use Exponential just in case of  unavoidable overexposures
Denied settings:
- do not touch V-Ray Sun multiplier (default = 1,0)
- do not touch primary/secondary bounce value (default = 1,0)
- Never use “V-Ray Environment rollout”
- Don’t disable “dacay” for lights
- Don’t put invisible floating lights in  interiors
METHOD – strictly follow the steps:
- Shot
- Light Balance
- V-Ray materials
- Final Render
- Post Production
Grafico: relevance/impact of every step in the final result