How to show detailed textures in the viewport | Cg Blog

How to show detailed textures in the viewport

By default every texture is low quality in the viewport:

 

To show detailed textures, enable “Match bitmap size as closely as possible“:

Every new texture you’ll add will be showed in hi quality.
About the texture already assigned: go to the material editor > bitmap > click “RELOAD

 

Here how the texture will look in your viewport:

 

Note:
By default you can’t see detailed textures because default setting is done to preverse as more memory as possible.

2 Responses

  1. sandro diaz says:

    Hi Ciro!

    can you tell me why use DIRECT3D 9.0? because in my case i have NITROUS and say it is recommended. what kind of different exist between both?

    thanks.

    • Ciro Sannino - Auth says:

      Hi Sandro,
      sorry this is not my field.
      But ask me what you want to know about how to use V-Ray in a phiographic way 🙂

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